Small Bugfix
Tiny Tower Defense » Devlog
This is a small bugfix that fixes an issue with the Summoner boss, on wave 45. The issue was that the player could sometimes not get all of the deserved gold if they killed the Summoner too quickly. This was caused by the Summoner stopping it's summon animation early if it reached zero health, as well as already-summoned spirits vanishing without awarding gold. Now with this update, the player is always awarded the total value of all spirits, regardless of whether or not they were killed directly, or even not summoned at all.
Special thanks to elsecaller for pointing out this very subtle bug!
Files
TinyTowerDefense.zip Play in browser
6 days ago
TinyTowerDefense_PC.zip 56 MB
6 days ago
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Tiny Tower Defense
A small but charming tower defender!
Status | Released |
Author | BuilderBot |
Genre | Strategy |
Tags | 2D, Pixel Art, Singleplayer, Tower Defense, Unity |
Languages | English |
More posts
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- Small BugfixDec 10, 2023
- New Endless Mode + Sound and Music!Nov 30, 2023
- New Clover Mechanic!Jul 19, 2023
- Small balance updates and compatibility fixJul 18, 2023
- End-Game Screen + Bugfixes!Jul 17, 2023
- Quality of Life + BugfixesJul 13, 2023
- Added difficulty setting!Jul 12, 2023
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